Handling of Loot and Dark Items in Ansbach
Day 163 October 12th 1005:
Zachery and Raven teleport to the town of Ansbach. They proceed to call upon the House of the Royal Alchemist, Magus Demontra Yigu'ha Sv'euss, with dimunized tanar'ri bodies for components. Sv'euss' newest subordinates, Nathan Quillfeather and Danubius, have been assigned to all transactions with the agents of Diescroth in case of the Master's absence or schedule. They take the materials, and promise audience with Sv'euss in the late afternoon. Raven and Zachery teleport to the Three Horned Bazaar in the Trade Quarter to meet the Bazaar Master Hippotiere. Hippotiere, always amiable to arcane business, is available for a convenient meal to discuss the needs of his old clients. The minor items found on the Demon Lord Kostchtchie are handed over for detailed identification:
1.) Necklace - Protection from Charm p752 10000
2.) Stormrider's Pearl- Marid p807 37500 exchanged
3.) Furs of Elswhere p499 35000
4.) Bands of Denial p152 20000
5.) 11 Darts of the Hornets Nest +2 - identical scrying *7500
6.) Ring of Stone p1001 7000
7.) giant-sized Net of Snaring 10000
* 89000 total
Identification process will take sometime, and all agree to pick up 5 darts in two days on October 15th 1005, the rest of the items two weeks+ hence, November 2nd 1005. Queries made on magical items to equip a new generation of Hextorites for further expeditions to the giants in the north.
Wand of Lightning Bolts (89 charges) 14240
Ring of Fire Resistance 5000
2 human-sized +1 scale mail 3000 each 6000
+2 studded leather 6500
+3 hide - as scale 12500
+3 shield, medium 8000
+2 sickle 5000
+1 sword 2000
+3 sword 7000
11 +2 arrows 3300
Scroll - 7 spells (36 spell levels) 10800
3rd phantom steed
3rd wraithform
4th illusionary wall
6th eyebite
6th project image
7th mass invisibility
7th sequester
80340 SUBTOTAL
Turning in the Stormrider's Pearl - Marid allows base pricing.
Identifies for another about 10000gp. TOTAL 90,000 gpv.
Finishing at Hippotiere's Three Horned Bazaar, to return October 17th and November 2nd, 1005. (NOTE - Exorix took the heads, and promised an audience at Diescroth with himself, Meyr N'Mindel and the Archmage Day 171 - October 20th, 1005.) Items are inventoried and packed up for Diescroth.
Day 163 October 12th 1005 continued:
Meeting with Yigu'ha Sv'euss later that afternoon. In the past several days, the Hextorites have brought the Royal Alchemist seven greater tanar'ri carcasses in good condition, three beheaded, as well as the headless and one handed body of the Demon Lord Kostchtchie. Sv'euss extends 1000gpv each for the babau, and 10,000gpv for the Demon Lord. Sv'euss opens his premium cabinets of potions for Raven and Zachery's inspection. Wants for flying, superheroism, dust of disappearance, poison and wizardry - all but wizardry available.
17000gpv credit
5 superheroism 750gp (5) 3750
9 dust packets of disappearance
(20 man-sized applications each) 8000gp each (2) 16000
7 flying 750gp (7) 5250
2 destructive (N) poisons 500gp (2) 1000
mild 100 toxin 250 lethal 400 destructive 500
6 firebreath 4000gp
12 heroism 500gp 6000
32000 gpv total purchase
-17000 gpv credit
Remaining 15000gpv paid in 20 500gpv electrum bars, the last in 40 New City Platinum plates 200gpv each. Raven encourages the Royal Alchemist to make certain types of potions; poison, flying, superheroism, heroism, and wizardry, for a guaranteed buyer. Business concluded, Sv'euss asks Raven and Zachery about there audience with Exorix, Meyr N'Mindel and the Drakeer Archmage Paraswarn the Red in Diescroth,
Day 165 - October 14th, 1005.
(As a recap - Raven presented four shrunken white dragon heads, with promise of two more, and after a good debriefing, invited the Drakeer Archmage to scry-analyze 3 powerful items of unknown ability; Kostchtchie's hammer, Kostchtchie's ring, and the Orb of the Great White Serpent. Exorix offered the prices of two white dragon heads for the price of the item identifications - to which Raven agrees. Exorix took the heads, and promised an audience at Diescroth with himself, Meyr N'Mindel and the Archmage in three days, Day 165 - October 14th, 1005.) Sv'euss has autopsied and bottled the Demon Lord's body for components, and previously removed the hand for the three's analysis. Raven reclaims the remains for final, and hopefully absolute, disposal. Sv'euss expects the three items to be of interest. He queries... Any plans for them? He also hints an alliance within the Order of the Eclipse is brewing surrounding the items' future. He will not attend the meeting.
Raven and Zachery return via teleport to Diescroth with there loot and the carcass.
Zachery and Raven meet with Ardon, Helm, Skell, and Zenar. After all is discussed, three points surface as an immediate priority, 1.) the meeting with the inner circle of the Order of the Eclipse for identification of Kostchtchie's items, 2.) the destruction of the Demon Lord's body, 3.) the resurrection of Bellam. Tasks are assigned - the disintegration destruction of the Demon Lord's will begin immediately by Ardon and Raven. Zenar begins the necromatic ritual to prepare Bellam for revival. Zachery and Skell will complete preparations for a feast for the Order's arrival, while Helm will keep the masses generally enthused and be available for any surprises. Once the body is destroyed, the meeting concluded and the artifact secure will Adron begin the resurrection process for Bellam.
The meeting takes place in the banquet hall in the keep at the platform's center. With all prepared, sixteen dark horsemen ride through the mountain pass at magical speed towards the Black Swamp. Six are of the Order of the Eclipse; Paraswarn the Red, Exxorix, Meyr N'Mindel, Kistokain, Dannebrag, Danubius, and Windy Jape (Sv’Veuss). They are accompanied by 10 black drakeer guard. They are met by Ardon, Raven, Helm, Zachery, Zenar, Skell, Majelor, UlaZaada, and the Necromancer. The banquet begins once the Saros, the inner circle of the Order of the Eclipse, gallops across the waters of the Black Swamp to the platform city of Diescroth.
Meyr N'Mindel has brought the requested 5th level domination spell to identify three items; the Hammer of Kostchtchie, the White Orb of the Great Serpent, and the cursed Ring of Famulus.
Hammer of Kostchtchie
Huge hammer +4 of cold iron inlaid with nickel and silver. An opponent hit must save vs. paralysis or be stunned and unable to act for that round and the round after.
Every successful blow is as a crushing blow against items and/or creatures hit.
p. 962 Ring of Famulus
When worn allows protection +2, conferring the power teleport without error (twice per day) cause serious wounds by touch (once per day). Side effects: pollutes any holy water within 10ft, and the touch of its wearer kills green plants. Cannot be removed from hand.
ARTIFACT Orb of the Great Serpent
p. 786-795 Orb of the Great Serpent - Very Old White Dragon (16HD)
2 Constant Powers:
1.) Anyone within 10ft of the Orb has the 16HD THAC0 , AC -4, and saving throws of the dragon trapped within - Very Old White Dragon.
2.) Orb is telepathic to any creature within 60ft visual range. The trapped personality possess full awareness of their surrounding, even able to detect invisible or otherwise concealed creatures as would a normal dragon of their size.
Invoked Powers
1.) Crystal ball to other orbs and users.
2.) Dragon's breath weapon 3/day (9d6+9)
3.) Radiate dragon fear 3/day.
4.) Cast spells known by the dragon as age- 2 first level spells.
5.) Domination spell once a round against any dragon of the same color within 100 yards*.
White (11HD) Upon invoking the power of the Orb, all allies of the owner within 100yds are seized by a savage war-frenzy. They fight with a bloodlust that causes them to disregard their own peril and wounds in their savage attempt to slay the enemy. Those frenzied gain an additional 2 HD, +2 bonuses to THAC0, damage all saving throws, immune to fear, charms, and illusions of all types. Usable once per month.
3 from Artifact Table 12: Combat
1. Cast energy drain by touch 1/week
2. Provide double attacks per round
3. Imbue the wearer with all the benefits of weapon specialization
2 from Artifact Table 1-14: Immunity
1. Imbue the user with a magic resistance of 20% or grant a +20% bonus to any existing magic resistance.
2. Imbue the user with immunity to charm-and-hold based spells and spell-like effects - except those caused by artifacts.
1 from Artifact 1-17: Movement
1. Cast waterwalk (5/day)
1 from Artifact 1-21: Personal
1. Imbue the user with invisibility to undead
The ring and hammer required containment fields to avoid drifting back to their master. Parasarn agrees with the New Hextorites' decision to cast both into the ethereal plane; as the Demon Lord's calling is becoming stronger, and to avoid an immediate crisis. The artifact remains. Ardon announces he will retire as the Arch-Hierarch of Hextor, High Priest of Diescroth, and enter the Order of the Eclipse to further his wizardry training - and keep an eye on the artifact, to be held in the Inner Sanctum of the Saros. Zenar will be elevated to High Priest of Diescroth, first temple to the New Hextorites. Skell will also follow Ardon, acting as his body guard and peer. Four dragonheads are left to trade: for the moment, these will be considered a future fund pool to use for further Diescroth infrastructure development, i.e. shoring up defenses. This will be held for future payment to the Cult of the Dragon due to arrive in the upcoming months. They will be contracted to increase the production of drakeer warriors to protect the Saros against attack in the murky future. It is made understood this is a good arrangement, and the Hextorites goal to continue a Northern campaign is both beneficial and profitable. Raven, Zachery are initiated into the Saros as adepts, Ardon and Skell as apprentices'. Any remaining and future members begin in the Order of the Eclipse, advancing through normal channels.
The feast concludes and the guests retire, but most are gone with the coming of the dawn, as if they were never there. Exorrix remains to bring the new recruits to the Black Chapel once the resurrection has concluded. A personal guard of three black drakeer warriors stays with Exorrix until the transfer is complete.
Zachery and Raven teleport to the town of Ansbach. They proceed to call upon the House of the Royal Alchemist, Magus Demontra Yigu'ha Sv'euss, with dimunized tanar'ri bodies for components. Sv'euss' newest subordinates, Nathan Quillfeather and Danubius, have been assigned to all transactions with the agents of Diescroth in case of the Master's absence or schedule. They take the materials, and promise audience with Sv'euss in the late afternoon. Raven and Zachery teleport to the Three Horned Bazaar in the Trade Quarter to meet the Bazaar Master Hippotiere. Hippotiere, always amiable to arcane business, is available for a convenient meal to discuss the needs of his old clients. The minor items found on the Demon Lord Kostchtchie are handed over for detailed identification:
1.) Necklace - Protection from Charm p752 10000
2.) Stormrider's Pearl- Marid p807 37500 exchanged
3.) Furs of Elswhere p499 35000
4.) Bands of Denial p152 20000
5.) 11 Darts of the Hornets Nest +2 - identical scrying *7500
6.) Ring of Stone p1001 7000
7.) giant-sized Net of Snaring 10000
* 89000 total
Identification process will take sometime, and all agree to pick up 5 darts in two days on October 15th 1005, the rest of the items two weeks+ hence, November 2nd 1005. Queries made on magical items to equip a new generation of Hextorites for further expeditions to the giants in the north.
Wand of Lightning Bolts (89 charges) 14240
Ring of Fire Resistance 5000
2 human-sized +1 scale mail 3000 each 6000
+2 studded leather 6500
+3 hide - as scale 12500
+3 shield, medium 8000
+2 sickle 5000
+1 sword 2000
+3 sword 7000
11 +2 arrows 3300
Scroll - 7 spells (36 spell levels) 10800
3rd phantom steed
3rd wraithform
4th illusionary wall
6th eyebite
6th project image
7th mass invisibility
7th sequester
80340 SUBTOTAL
Turning in the Stormrider's Pearl - Marid allows base pricing.
Identifies for another about 10000gp. TOTAL 90,000 gpv.
Finishing at Hippotiere's Three Horned Bazaar, to return October 17th and November 2nd, 1005. (NOTE - Exorix took the heads, and promised an audience at Diescroth with himself, Meyr N'Mindel and the Archmage Day 171 - October 20th, 1005.) Items are inventoried and packed up for Diescroth.
Day 163 October 12th 1005 continued:
Meeting with Yigu'ha Sv'euss later that afternoon. In the past several days, the Hextorites have brought the Royal Alchemist seven greater tanar'ri carcasses in good condition, three beheaded, as well as the headless and one handed body of the Demon Lord Kostchtchie. Sv'euss extends 1000gpv each for the babau, and 10,000gpv for the Demon Lord. Sv'euss opens his premium cabinets of potions for Raven and Zachery's inspection. Wants for flying, superheroism, dust of disappearance, poison and wizardry - all but wizardry available.
17000gpv credit
5 superheroism 750gp (5) 3750
9 dust packets of disappearance
(20 man-sized applications each) 8000gp each (2) 16000
7 flying 750gp (7) 5250
2 destructive (N) poisons 500gp (2) 1000
mild 100 toxin 250 lethal 400 destructive 500
6 firebreath 4000gp
12 heroism 500gp 6000
32000 gpv total purchase
-17000 gpv credit
Remaining 15000gpv paid in 20 500gpv electrum bars, the last in 40 New City Platinum plates 200gpv each. Raven encourages the Royal Alchemist to make certain types of potions; poison, flying, superheroism, heroism, and wizardry, for a guaranteed buyer. Business concluded, Sv'euss asks Raven and Zachery about there audience with Exorix, Meyr N'Mindel and the Drakeer Archmage Paraswarn the Red in Diescroth,
Day 165 - October 14th, 1005.
(As a recap - Raven presented four shrunken white dragon heads, with promise of two more, and after a good debriefing, invited the Drakeer Archmage to scry-analyze 3 powerful items of unknown ability; Kostchtchie's hammer, Kostchtchie's ring, and the Orb of the Great White Serpent. Exorix offered the prices of two white dragon heads for the price of the item identifications - to which Raven agrees. Exorix took the heads, and promised an audience at Diescroth with himself, Meyr N'Mindel and the Archmage in three days, Day 165 - October 14th, 1005.) Sv'euss has autopsied and bottled the Demon Lord's body for components, and previously removed the hand for the three's analysis. Raven reclaims the remains for final, and hopefully absolute, disposal. Sv'euss expects the three items to be of interest. He queries... Any plans for them? He also hints an alliance within the Order of the Eclipse is brewing surrounding the items' future. He will not attend the meeting.
Raven and Zachery return via teleport to Diescroth with there loot and the carcass.
Zachery and Raven meet with Ardon, Helm, Skell, and Zenar. After all is discussed, three points surface as an immediate priority, 1.) the meeting with the inner circle of the Order of the Eclipse for identification of Kostchtchie's items, 2.) the destruction of the Demon Lord's body, 3.) the resurrection of Bellam. Tasks are assigned - the disintegration destruction of the Demon Lord's will begin immediately by Ardon and Raven. Zenar begins the necromatic ritual to prepare Bellam for revival. Zachery and Skell will complete preparations for a feast for the Order's arrival, while Helm will keep the masses generally enthused and be available for any surprises. Once the body is destroyed, the meeting concluded and the artifact secure will Adron begin the resurrection process for Bellam.
The meeting takes place in the banquet hall in the keep at the platform's center. With all prepared, sixteen dark horsemen ride through the mountain pass at magical speed towards the Black Swamp. Six are of the Order of the Eclipse; Paraswarn the Red, Exxorix, Meyr N'Mindel, Kistokain, Dannebrag, Danubius, and Windy Jape (Sv’Veuss). They are accompanied by 10 black drakeer guard. They are met by Ardon, Raven, Helm, Zachery, Zenar, Skell, Majelor, UlaZaada, and the Necromancer. The banquet begins once the Saros, the inner circle of the Order of the Eclipse, gallops across the waters of the Black Swamp to the platform city of Diescroth.
Meyr N'Mindel has brought the requested 5th level domination spell to identify three items; the Hammer of Kostchtchie, the White Orb of the Great Serpent, and the cursed Ring of Famulus.
Hammer of Kostchtchie
Huge hammer +4 of cold iron inlaid with nickel and silver. An opponent hit must save vs. paralysis or be stunned and unable to act for that round and the round after.
Every successful blow is as a crushing blow against items and/or creatures hit.
p. 962 Ring of Famulus
When worn allows protection +2, conferring the power teleport without error (twice per day) cause serious wounds by touch (once per day). Side effects: pollutes any holy water within 10ft, and the touch of its wearer kills green plants. Cannot be removed from hand.
ARTIFACT Orb of the Great Serpent
p. 786-795 Orb of the Great Serpent - Very Old White Dragon (16HD)
2 Constant Powers:
1.) Anyone within 10ft of the Orb has the 16HD THAC0 , AC -4, and saving throws of the dragon trapped within - Very Old White Dragon.
2.) Orb is telepathic to any creature within 60ft visual range. The trapped personality possess full awareness of their surrounding, even able to detect invisible or otherwise concealed creatures as would a normal dragon of their size.
Invoked Powers
1.) Crystal ball to other orbs and users.
2.) Dragon's breath weapon 3/day (9d6+9)
3.) Radiate dragon fear 3/day.
4.) Cast spells known by the dragon as age- 2 first level spells.
5.) Domination spell once a round against any dragon of the same color within 100 yards*.
White (11HD) Upon invoking the power of the Orb, all allies of the owner within 100yds are seized by a savage war-frenzy. They fight with a bloodlust that causes them to disregard their own peril and wounds in their savage attempt to slay the enemy. Those frenzied gain an additional 2 HD, +2 bonuses to THAC0, damage all saving throws, immune to fear, charms, and illusions of all types. Usable once per month.
3 from Artifact Table 12: Combat
1. Cast energy drain by touch 1/week
2. Provide double attacks per round
3. Imbue the wearer with all the benefits of weapon specialization
2 from Artifact Table 1-14: Immunity
1. Imbue the user with a magic resistance of 20% or grant a +20% bonus to any existing magic resistance.
2. Imbue the user with immunity to charm-and-hold based spells and spell-like effects - except those caused by artifacts.
1 from Artifact 1-17: Movement
1. Cast waterwalk (5/day)
1 from Artifact 1-21: Personal
1. Imbue the user with invisibility to undead
The ring and hammer required containment fields to avoid drifting back to their master. Parasarn agrees with the New Hextorites' decision to cast both into the ethereal plane; as the Demon Lord's calling is becoming stronger, and to avoid an immediate crisis. The artifact remains. Ardon announces he will retire as the Arch-Hierarch of Hextor, High Priest of Diescroth, and enter the Order of the Eclipse to further his wizardry training - and keep an eye on the artifact, to be held in the Inner Sanctum of the Saros. Zenar will be elevated to High Priest of Diescroth, first temple to the New Hextorites. Skell will also follow Ardon, acting as his body guard and peer. Four dragonheads are left to trade: for the moment, these will be considered a future fund pool to use for further Diescroth infrastructure development, i.e. shoring up defenses. This will be held for future payment to the Cult of the Dragon due to arrive in the upcoming months. They will be contracted to increase the production of drakeer warriors to protect the Saros against attack in the murky future. It is made understood this is a good arrangement, and the Hextorites goal to continue a Northern campaign is both beneficial and profitable. Raven, Zachery are initiated into the Saros as adepts, Ardon and Skell as apprentices'. Any remaining and future members begin in the Order of the Eclipse, advancing through normal channels.
The feast concludes and the guests retire, but most are gone with the coming of the dawn, as if they were never there. Exorrix remains to bring the new recruits to the Black Chapel once the resurrection has concluded. A personal guard of three black drakeer warriors stays with Exorrix until the transfer is complete.
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