June 4 1006, 10:30am - Glacier Citadel
June 4 1006, 10:30am
Communication with surface:
Raven, Yugrim get on the Uzrivoy make contact using seeing stones to Nakun Nayuk on the Hammerhead. They have been using their crystal ball scrying (interior investigation) thru the projection magnification portals (outward visible activity) to monitor the external reactions from the Glacier Citadel. Nakon Nayuk is summoned for his report. He relates
Guards have doubled on the walls, and the frost giants have broken into war chants.
The weather has markedly gotten worse. There are elven scouting patrols approaching the
Glacier Citadel from multiple vectors, and a force in moving within the forest.
The frost giant guards are yelling into the darkness and nawing at their shields in anticipation of battle. Several horn calls have gone of from the forest’s interior, now counting 6 calls from four cardinal directions. Hill giants and trolls are moving about the interior walls with haste, in preparation for war.
Key Cube is with Raven, Key Sphere is back at Diescroth, and the Key Rod is in Captain Nakon Nayuk’s possession.
Continue monitoring results above with attack after crossing the River of Ooze and the reach of Sand. Yugrim is to monitor the party’s progression within the stump nexus.
Prepare for a coordinated attack from both the Hammerhead and ground force Rogue party. This will be the last attack. Question posed by Nakon Nayuk. “What happens if the forest strikes against the Glacier Citadel first? How far out should we hover?”
Take command as the situation dictates, get the strike team in position.
H Force - Hammerhead
1
Captain Nakon Nayok
Wizard 12th
2
Larrish Orasul
Warrior 8TH
3
Curly Blackthorn
Warrior 8TH
4
Kerry Drift
Warrior 8TH
5
Lahrasha
Wizard 10th
6
Ogie
Priest 8th (As 2)
7
Podinae
Priest 8th (As 2)
8
Nagordak
Priest 9th (As 2)
9
Kushzakar
Warrior 7th / Priest 7th
10
One-eyed Jack Guzl
Warrior 8th / Priest 8th
11
Mansurian
Priest 8th
12
Pembroke
Wizard 10th
13
Magadan
Wizard 10th
14
Ratak
Wizard 10th
F Force - Roaming Rogues
1
Kato
Monk 10th
2
Grimsby
Monk 10th
3
Dehra Dun
Monk 10th
4
Heelian Gondoorian
11th level Rogue
5
Harrow
W8 / R9
6
Kiri-kayla
W8 / R9
7
Darkeyes
W8 / R9
8
Taganrog
Priest 6th
9
Tai Shan
Priest 6th
We tie in the individuals in Mudship Uzrivoy, so that it serves as the intermediary between down below attacks with the Hammerhead. Park the Uzrivoy in the air pocket within the frost river. Moving up or down, as need dictates.
June 4 1006, after 1 pm
Tie-in with Party Below:
Now healed and stoneskined, the stump party will travel below.
Limited wishes by Paraswarn and Raven from their spell book copies are reviewed.
Raven exports two limited wishes for (5) two spell Bigby’s Scrolls, each with Clenched Fist and Grasping hand on individual scroll. The duration of the new scrolls will be limited for the battle. Parswarn limited wishes for the summoning of Brand the Skald. Raven ages 6 years, Paraswarn ages one year. Brand happened to be on Bergerac in the Fox Hollow enjoying the local brew and fare. He is so perplexed by the summoning he made a saving throw vs. spontaneous eruption, successfully.
Five magical scrolls reels of Ky Trencha Ukang have 61 amiable charges for the day before the artifact personality takes control.
S Force - Stump Nexus
1
Tarl Cabot
Warrior 24rd
2
Hawk Arrowmaster
Archer 9 Thief-Acrobt 12th
3
Raven
10P 11(12)Wz 9W 11A
4
Damien
Imp
5
Helm
Priest 9th (13th War)
6
Ardon Meerlith
Wizard 11th (18th P)
7
Bellam Redferne
11th Warrior
8
Zachery Kurgen
W9 P9 Wz10
9
Skell Jordan
11th Wizard (12th monk)
10
Nagrush-Kar
Warrior 9th
11
Paraswarn Balozkinar
19th Wizard / 9th warrior
12
Rajkot
Warrior 8th
13
Cashmere
Warrior 8TH
14
Brand the Skald
Bard 8th (7W 7RA)
U Force - Uzrivoy
1
Zenar
10th Priest
2
Jebediah
WARRIOR 8TH
3
DenHelder
Warrior 8TH
4
Minsoka
Wizard 10th
5
Targa Rattan
Wizard 10th
6
Zakuun
Wizard 10th
7
Captain Yugrim
Priest 8th/ Assassin 8th
Spells to be cast:
Infravision
Helm, Cashmere, Rajkot, Skell, Ardon, Bellam, Brand
Levitation
Skell, Raven, Ardon, Paraswarn, Zachary
Fly
To be recharged as required
ESP
Raven
Detect invisible -
Detect secret passages/portals
Detect evil
Detect magic
Detect phase
Strength
Globe of invulnerability
Rounds 19 plus 4 hours of activity
Communication with surface:
Raven, Yugrim get on the Uzrivoy make contact using seeing stones to Nakun Nayuk on the Hammerhead. They have been using their crystal ball scrying (interior investigation) thru the projection magnification portals (outward visible activity) to monitor the external reactions from the Glacier Citadel. Nakon Nayuk is summoned for his report. He relates
Guards have doubled on the walls, and the frost giants have broken into war chants.
The weather has markedly gotten worse. There are elven scouting patrols approaching the
Glacier Citadel from multiple vectors, and a force in moving within the forest.
The frost giant guards are yelling into the darkness and nawing at their shields in anticipation of battle. Several horn calls have gone of from the forest’s interior, now counting 6 calls from four cardinal directions. Hill giants and trolls are moving about the interior walls with haste, in preparation for war.
Key Cube is with Raven, Key Sphere is back at Diescroth, and the Key Rod is in Captain Nakon Nayuk’s possession.
Continue monitoring results above with attack after crossing the River of Ooze and the reach of Sand. Yugrim is to monitor the party’s progression within the stump nexus.
Prepare for a coordinated attack from both the Hammerhead and ground force Rogue party. This will be the last attack. Question posed by Nakon Nayuk. “What happens if the forest strikes against the Glacier Citadel first? How far out should we hover?”
Take command as the situation dictates, get the strike team in position.
H Force - Hammerhead
1
Captain Nakon Nayok
Wizard 12th
2
Larrish Orasul
Warrior 8TH
3
Curly Blackthorn
Warrior 8TH
4
Kerry Drift
Warrior 8TH
5
Lahrasha
Wizard 10th
6
Ogie
Priest 8th (As 2)
7
Podinae
Priest 8th (As 2)
8
Nagordak
Priest 9th (As 2)
9
Kushzakar
Warrior 7th / Priest 7th
10
One-eyed Jack Guzl
Warrior 8th / Priest 8th
11
Mansurian
Priest 8th
12
Pembroke
Wizard 10th
13
Magadan
Wizard 10th
14
Ratak
Wizard 10th
F Force - Roaming Rogues
1
Kato
Monk 10th
2
Grimsby
Monk 10th
3
Dehra Dun
Monk 10th
4
Heelian Gondoorian
11th level Rogue
5
Harrow
W8 / R9
6
Kiri-kayla
W8 / R9
7
Darkeyes
W8 / R9
8
Taganrog
Priest 6th
9
Tai Shan
Priest 6th
We tie in the individuals in Mudship Uzrivoy, so that it serves as the intermediary between down below attacks with the Hammerhead. Park the Uzrivoy in the air pocket within the frost river. Moving up or down, as need dictates.
June 4 1006, after 1 pm
Tie-in with Party Below:
Now healed and stoneskined, the stump party will travel below.
Limited wishes by Paraswarn and Raven from their spell book copies are reviewed.
Raven exports two limited wishes for (5) two spell Bigby’s Scrolls, each with Clenched Fist and Grasping hand on individual scroll. The duration of the new scrolls will be limited for the battle. Parswarn limited wishes for the summoning of Brand the Skald. Raven ages 6 years, Paraswarn ages one year. Brand happened to be on Bergerac in the Fox Hollow enjoying the local brew and fare. He is so perplexed by the summoning he made a saving throw vs. spontaneous eruption, successfully.
Five magical scrolls reels of Ky Trencha Ukang have 61 amiable charges for the day before the artifact personality takes control.
S Force - Stump Nexus
1
Tarl Cabot
Warrior 24rd
2
Hawk Arrowmaster
Archer 9 Thief-Acrobt 12th
3
Raven
10P 11(12)Wz 9W 11A
4
Damien
Imp
5
Helm
Priest 9th (13th War)
6
Ardon Meerlith
Wizard 11th (18th P)
7
Bellam Redferne
11th Warrior
8
Zachery Kurgen
W9 P9 Wz10
9
Skell Jordan
11th Wizard (12th monk)
10
Nagrush-Kar
Warrior 9th
11
Paraswarn Balozkinar
19th Wizard / 9th warrior
12
Rajkot
Warrior 8th
13
Cashmere
Warrior 8TH
14
Brand the Skald
Bard 8th (7W 7RA)
U Force - Uzrivoy
1
Zenar
10th Priest
2
Jebediah
WARRIOR 8TH
3
DenHelder
Warrior 8TH
4
Minsoka
Wizard 10th
5
Targa Rattan
Wizard 10th
6
Zakuun
Wizard 10th
7
Captain Yugrim
Priest 8th/ Assassin 8th
Spells to be cast:
Infravision
Helm, Cashmere, Rajkot, Skell, Ardon, Bellam, Brand
Levitation
Skell, Raven, Ardon, Paraswarn, Zachary
Fly
To be recharged as required
ESP
Raven
Detect invisible -
Detect secret passages/portals
Detect evil
Detect magic
Detect phase
Strength
Globe of invulnerability
Rounds 19 plus 4 hours of activity
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