Saturday, December 23, 2006

THE SHIPS OF ARTIFACT DESIGN

Dannebrag for Kistokian and Danubius for Sv’Veuss begin setting up shop in the Diescroth quarter marshalled by the crown. 210 individuals in henchmen and followers in primary armorsmithing, weapon smith, metal smithing, glass blowing, apothocary and alchemy follow. Closely tied to the new order of the Eclipse, these Shadow Jedi of Diescroth.

Nakon Nayuk 12th
Binding spell 8th 5 asst 8th level or higher
4 Nakon Nayuk 12th Pierce resistance
3 Skell 9th Dolor
3 Ardon 9th Summoning
4 Raven 12th Pierce resistance
3 Zachery 11th Pierce resistance
4 Exorix 14th level Ensnarement Torment
40 Parawsarn Ensnarement Truename
Old DMG p.40
SPELL LEVEL
1-2 3-4 5-6 7-8 9
4 hours 6 hours 8 hours 10 hours 12 hours

Quasi-elemental 24HD 5 INT
Paraswarn 20 HD 20 INT
Creature fails ensnarement entrapped in a permanent circle. Raven’s keep built a circle for 50,000gp. Imprison domination.
Pierce magic resistance
Raven Dolor
Zachery Dolor
Ardon Dolor
Skell dolor
Paraswarn truename
Truename to vivdium – 5 verses for transformation. Remain in the ensarement circle. Nakon Nayuk, Panzurooth, the Kasjnoon Golemorator and Constructementalist Arcane.
Entourage of 20 white drakeer and 3 spectral wizards. Mud golems.
Six are of the Order of the Eclipse; Paraswarn the Red, Exxorix, Meyr N'Mindel, Kistokain, Dannebrag, Danubius, and Windy Jape (Sv’Veuss). Participants are accompanied by 10 black drakeer guard. They are met by Ardon, Raven, Helm, Zachery, Zenar, Skell, Majelor, UlaZaada, and the Necromancer. 2 silver golems, 2 necrophidius golems and a skeletal warrior.

Old DMG p.40
SPELL LEVEL
1-2 3-4 5-6 7-8 9
4 hours 6 hours 8 hours 10 hours 12 hours

Paraswarn travels with the Hextorites to the Mudship via the key spheres. This is Paraswarn’s first trip into the demiplane. He casts several spells in the demiplane, send off three summoning devices-creatures, and meditates for 3 hours on the rectangular temple. Following, he key sphere’s to the open deck of the Mudship. He takes the helm of the Mudship and begins rest/rememorization in the Captain’s deck. Yugrim is consulted before taken for crew quarters. The Mudship is then steered to sit at the bottom of the riverbed. Paraswarn wears the Talisman of the Uzrivoy until modifcations complete.

Next day Paraswarn begins the casting on the windows and permanizing via the book of infinite spells. 31 days of spell casting. Skell Paraswarn Raven Necromancer Danubius Dannebrag in creation of the artifact mudship alterations. Ardon and Zachery taken by Windy Jape at Diescroth.

Permanency
SHARK
MUD
#
Globe of invulnerability
7
3
1
per open deck
Paraswarn casting first

Stoneskin
7
3
2
per open deck
Paraswarn casting first

Shield
7
3
3
per open deck
Paraswarn casting first

Stablize
6
2
4
2 for cubic ship volume - wild magic protection
19th level effect

Portrait
6
3
4.5
3 / day portrait crystal
19th level effect

Chamber
6
3
5
3 / day Offensive attack 19th level
19th level effect

distant diary
2
1
6
Captain's Offical log
19th level effect

Diary
4
2
7
Captain's personal and spare
19th level effect

Nimode's unseen butler
4
2
8
Captains' deck and cargo deck 19th level
19th level effect

Project magnification
21
15
9
All 15 windows-portals
19th level effect

Sea sight
21
15
10
All 15 windows-portals
19th level effect

Guards and wards
2
1
12
Throughout artifact ship
19th level effect

Ship invisibility
6
3
13
3 / day 19th level
19th level effect

Shipshock
6
3
14
3 / day 19th level
19th level effect

105

Sentinel status magical aura in Wheelspoke

2 days
Rod of alertness
days
2

ESP constant from major helm

5 days
Crystal ball w/ ESP

5
Centered on oak table in the cargo deck

2 days
Seeiing stone

10 turns
estate transference lightning

A Force - ATTACK
Raven
Damien

B Force - BOAT

C Force - DIESCROTH

D Force – DESERT DEMIPLANE

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